Flash 5 game tutorials




















Flash » Game Development — about 6 years ago. Game Making in Adobe Flash. Flash » Game Development — over 7 years ago. Design and program a functional game in Adobe Flash. Tutorial and companion video makes it easier than you think. All files are free to download. Aeroplane Shooting Game Tutorial. Create a Sidescrolling Platformer game in AS3. Search our boards for quick answers!

Featured Flash FLA. Featured Sound Loops. Featured Flash Site. Latest Font. Thank you all. Featured Sound Fx. Acceptable Use Policy. Advertiser Disclosure:. Get the book. March 14th update: part 5. March 3rd update: part 5. February 9th update: part 5. December 31st update: 5th part released. December 23rd update: 4th part released. December 6th update: 3rd part released. November 18th update: 2nd part released. This is a quite long tutorial, so I decided to split it in pieces.

It started as a didactic example about flash game creation. After compiling the script and successfully made your flash file, it is recommended to upload it to a stable and reliable top hosting sites to make sure that your site is up and running all the time.

That means more than… two. So at the moment our hero will be a red circle with a yellow circle inside. It looks good! For every missed balloon, separate score is maintained. Hangman is a popular game which can be coded using a few symbols and a short amount of code. The object of the game is to reveal a word by guessing the letters of the word one by one.

The player loses by guessing 5 incorrect letters. A random answer is selected at the start of each game. Learn how to make Guessnext, a simple card game with highscores.

The aim of the game is very simple: from a deck of 52 cards, you have to guess if each card is higher or lower than the previous one. The objective of this game is to defend the tnt beneath the grass by blowing up any incoming airplanes and the bombs they drop.

If a bomb hits the grass, it will leave an impact crater. The game is lost when a bomb travels all of the way to the tnt. The airplanes appear progressively faster, as do the bombs they drop. A point is scored each time an airplane or a bomb is shot. In this flash game tutorial, you will create a game using our super hero Pawel to kill dragons that are coming from one side of the screen. You will be provided with an FLA with all of the graphics you will need, but you will need to place the graphics in the right spot.

This tutorial is more of an explanation of the code with some design work as opposed to a fully-featured tutorial covering every aspect of a vertical shooter. In this flash game tutorial you will create a game where the objective is to prevent other objects from colliding with your cursor. In this tutorial we are going to build up a simple sliding puzzle. Puzzle images are dynamically loaded and sliced so you can easily use your own images if you like.

In this tutorial, you will learn to make a physics-based platform game in the quickest way possible with the World Construction Kit. This tutorial is the first of three which discuss how to give some Artificial Intelligence AI to games and apps you create. In this first tutorial we are going to learn about path finding, where you can click a point, then another point and the AI will figure out a shortest possible path to get between them.

You can use the drop-down list to select the AI algorithm to use. You might think that this sounds just too hard, but it is actually pretty simple! This tutorial will explain two key aspects of the AI in games and then create a cool game using what you will learn. In this flash game tutorial you are going to create a little tank moving application. The core of this particular tutorial is to make a tank aim at the the mouse pointer and drive towards a mouse click.

Our class will dynamically display an icon for the characters as they speak, and will type each block of text letter by letter.

In this tutorial I will show you that building a Tic-Tac-Toe game is anything but boring. The Flixel game engine is an opensource ActionScript 3. Its aim is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time!



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